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Codex of Inertia [OUT161] (Outsiders)
Description
Codex of Inertia [OUT161] (Outsiders)Set: Outsiders Finish: Regular Type: Action Rarity: Majestic Class: Assassin Ranger Cost: 0 Each hero puts the top card of their deck face down into their arsenal. Each hero that does, discards a card. Create a Ponder token under your control and an Inertia token under each opponent's control. Go again
Set: Promo Finish: Rainbow Foil Type: Hero Subtype: Young Rarity: Promo Class: Runeblade Life: 20 Intellect: 4 Whenever you play a Runeblade card
and add it to your hand
you may remove a -1[Defense] counter from Valiant Dynamo
reveal the top 3 cards of your deck
Set: Promo Finish: Cold Foil Type: Weapon Subtype: Staff (2H)/Young Rarity: Promo Class: Wizard Once per Turn Instant — [2 - Resource]: Deal 2 arcane damage to target hero
reduce the digivolution cost by 1
Set: Promo Finish: Cold Foil Type: Hero Subtype: Young Rarity: Promo Class: Wizard Life: 36 Intellect: 4 Essence of Ice (You may have Ice cards in your deck
Set: Welcome to Rathe Edition: Alpha Print Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Rare Class: Brute Cost: 1 Power: 6 As an additional cost to play Savage Feast
Set: Promo Finish: Cold Foil Type: Action Subtype: Aura Rarity: Promo Class: Illusionist Cost: 0 Power: 0 Your first Illusionist attack each turn loses and can't gain phantasm
[All Turns] When one of your level 5 or higher Digimon with digivolution cards is deleted
- Enlightened Strike gains go again
Go again 5-6 - Gain [2 Resource]
Shipping Estimate
USA
- USA
- CAN
- USA
- CAN
Ships within 48 hours · Estimated delivery Jul 14 - Jul 19
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
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